Games, art and stuff by Sami Marsch

Hi!

I'm Sami Marsch, a professional game artist and wannabe game designer who's been working in the game industry since 2007. I've worked on over 30 released game titles for java, iOS, Android, Facebook, Xbox 360 and PS3 platforms. Currently I'm working as a Lead Game Artist at Grey Area. Here you can see and fallow my personal projects. Feel free to contact me if you have any proposals or questions: sami.marsch@gmail.com
Finished up the lowpoly body. I still need his eyes, tongue and whiskers before I can uv map him.

Finished up the lowpoly body. I still need his eyes, tongue and whiskers before I can uv map him.

Finished adjusting the highpoly and started the lowpoly. His body is now a lot smaller and more detailed. 

Finished adjusting the highpoly and started the lowpoly. His body is now a lot smaller and more detailed. 

Gargoyle head I doodled while watching Ubisoft e3 presentation

Gargoyle head I doodled while watching Ubisoft e3 presentation

Here’s a final wip before I start polishing the model and texturing.

Here’s a final wip before I start polishing the model and texturing.

Added some wiskers and lower teeth for him and continued detailing his body. I just need to finish his feet and hands before I can start polypainting him properly.

Added some wiskers and lower teeth for him and continued detailing his body. I just need to finish his feet and hands before I can start polypainting him properly.

Some more progress on this guy. Threw some colors to see him more clearly and started detailing.

Some more progress on this guy. Threw some colors to see him more clearly and started detailing.

Rough sketch for the player character. Dynameshed from sphere. I have basic proportions done now I just need to polish polish!

Rough sketch for the player character. Dynameshed from sphere. I have basic proportions done now I just need to polish polish!

Something random this time. Collectible acorn item! Quick zbrush sculpt on the left and on the right lowpoly and baked normal.

Something random this time. Collectible acorn item! Quick zbrush sculpt on the left and on the right lowpoly and baked normal.

Jagged Alliance: Flashback

If you haven’t pledged yet, do it now! My all time favorite game needs a well deserved sequel.

I’m learning to use Unity’s Tree creator. My first tree is going to be Japanese maple. Here’s a bark shader for it :)

I’m learning to use Unity’s Tree creator. My first tree is going to be Japanese maple. Here’s a bark shader for it :)

Some more stuff from our Ludum Dare game. I’m currently working on the UI side.

Some more stuff from our Ludum Dare game. I’m currently working on the UI side.

Player ship for our Ludum dare game. We are rotating it with code I just wanted to show how it looks from different angles.

Player ship for our Ludum dare game. We are rotating it with code I just wanted to show how it looks from different angles.

I did some tiles yesterday. 32x32 px each.

I did some tiles yesterday. 32x32 px each.

Lowpoly retopo for his head. No smoothing groups yet

Lowpoly retopo for his head. No smoothing groups yet