Games, art and stuff by Sami Marsch

Hi!

I'm Sami Marsch, a professional game artist and wannabe game designer who's been working in the game industry since 2007. I've worked on over 30 released game titles for java, iOS, Android, Facebook, Xbox 360 and PS3 platforms. Currently I'm working as a Lead Game Artist at Grey Area. Here you can see and fallow my personal projects. Feel free to contact me if you have any proposals or questions: sami.marsch@gmail.com
Uv mapping done! Here you can see how the lowpoly looks with a baked normal map and generated specular map

Uv mapping done! Here you can see how the lowpoly looks with a baked normal map and generated specular map

And here’s the final highpoly for comparison.

And here’s the final highpoly for comparison.

Lowpoly is now basically finished as you can see. I’ll probably adjust the smoothing groups for the teeth and nails. I also need to add some support edges to the fingers so they will bend properly when animated. Next I’ll show you the uv maps and baker normal maps.

Lowpoly is now basically finished as you can see. I’ll probably adjust the smoothing groups for the teeth and nails. I also need to add some support edges to the fingers so they will bend properly when animated. Next I’ll show you the uv maps and baker normal maps.

Finished up the lowpoly body. I still need his eyes, tongue and whiskers before I can uv map him.

Finished up the lowpoly body. I still need his eyes, tongue and whiskers before I can uv map him.

Finished adjusting the highpoly and started the lowpoly. His body is now a lot smaller and more detailed. 

Finished adjusting the highpoly and started the lowpoly. His body is now a lot smaller and more detailed. 

Gargoyle head I doodled while watching Ubisoft e3 presentation

Gargoyle head I doodled while watching Ubisoft e3 presentation

Some more progress

Some more progress

Quick doodle for art challenge. I’ll try to paint it but I will probably not have enough time like always. Summer vacations are starting soon! Then I have more time for personal stuff

Quick doodle for art challenge. I’ll try to paint it but I will probably not have enough time like always. Summer vacations are starting soon! Then I have more time for personal stuff

Here’s a final wip before I start polishing the model and texturing.

Here’s a final wip before I start polishing the model and texturing.

PACT *Professional Artist-Client Toolkit*

If you are a freelance artist you should check this out. Even if you don’t plant to support them at least check the video. Lot of good insight!

Added some wiskers and lower teeth for him and continued detailing his body. I just need to finish his feet and hands before I can start polypainting him properly.

Added some wiskers and lower teeth for him and continued detailing his body. I just need to finish his feet and hands before I can start polypainting him properly.

Some more progress on this guy. Threw some colors to see him more clearly and started detailing.

Some more progress on this guy. Threw some colors to see him more clearly and started detailing.

Some friends started to paint Pin-Up girls so I decided to try too. I did the sketch and base colors today. I’ll try to continue this tomorrow.

Some friends started to paint Pin-Up girls so I decided to try too. I did the sketch and base colors today. I’ll try to continue this tomorrow.